top of page
Search


Cloud Density, Gloom and Sky Color Effect
in this section, I will explain how after integrating the rain system I added cloud density to make the rain more realistic and also...
toofan tahmouresi
May 4, 20212 min read


Rain System Integration
After creating my rain particle I needed to integrate it into the game mechanic and defined some parameters to control the rain mechanic....
toofan tahmouresi
May 3, 20211 min read


Creating a Rain Material and Rain Particle System
to adding the rain effect in our game first I defined a rain Material. For the creation of new material after creating the Blueprint on...
toofan tahmouresi
May 2, 20211 min read


Automatically Grass Spawn on The Selected Paint Layers
In this session I created an smart SM mesh on defined layers. we want to have special grass and vegetations spawns on specific materials...
toofan tahmouresi
May 2, 20212 min read


Shahnameh Open World Game©
Shahname, is an open world game based on historical legendary Book. The main goal of this game is teaching ancients legendries from...
toofan tahmouresi
May 1, 20211 min read


Creating Environment and World
Creating Paint Layers for Land Scape For Landscape creation I created paint layers with different material parameters. these layers are...
toofan tahmouresi
May 1, 20211 min read


Dynamic Daytime and Sky_BP integration of Shahnameh Open World Game
To develop a daytime and dynamic weather system we need to integrate and modify the general Sky BluePrints and create a child blue print...
toofan tahmouresi
May 1, 20211 min read
bottom of page