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Cloud Density, Gloom and Sky Color Effect
in this section, I will explain how after integrating the rain system I added cloud density to make the rain more realistic and also...
toofan tahmouresi
May 4, 20212 min read
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Rain System Integration
After creating my rain particle I needed to integrate it into the game mechanic and defined some parameters to control the rain mechanic....
toofan tahmouresi
May 3, 20211 min read
21 views
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Creating a Rain Material and Rain Particle System
to adding the rain effect in our game first I defined a rain Material. For the creation of new material after creating the Blueprint on...
toofan tahmouresi
May 2, 20211 min read
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Automatically Grass Spawn on The Selected Paint Layers
In this session I created an smart SM mesh on defined layers. we want to have special grass and vegetations spawns on specific materials...
toofan tahmouresi
May 2, 20212 min read
28 views
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Shahnameh Open World Game©
Shahname, is an open world game based on historical legendary Book. The main goal of this game is teaching ancients legendries from...
toofan tahmouresi
May 1, 20211 min read
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Creating Environment and World
Creating Paint Layers for Land Scape For Landscape creation I created paint layers with different material parameters. these layers are...
toofan tahmouresi
May 1, 20211 min read
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Dynamic Daytime and Sky_BP integration of Shahnameh Open World Game
To develop a daytime and dynamic weather system we need to integrate and modify the general Sky BluePrints and create a child blue print...
toofan tahmouresi
May 1, 20211 min read
14 views
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